| Item name | Item Type |
| 3D Graphics for Game Programming | ebook |
| A Beginner's Guide to Multilevel Image Thresholding | ebook |
| A Computational Introduction to Digital Image Processing | ebook |
| Advanced Global Illumination | ebook |
| Advanced High Dynamic Range Imaging: Theory and Practice | ebook |
| Computer Facial Animation | ebook |
| Create Stunning Renders Using V-Ray in 3ds Max | ebook |
| Essential Computer Graphics Techniques for Modeling, Animating, and Rendering Biomolecules and Cells: A Guide for the Scientist and Artist | ebook |
| Fluid Simulation for Computer Graphics | ebook |
| Fundamentals of Graphics Using MATLAB | ebook |
| Fundamentals of Image, Audio, and Video Processing Using MATLAB(r): With Applications to Pattern Recognition | ebook |
| GPU Pro 7: Advanced Rendering Techniques | ebook |
| Graphics Shaders: Theory and Practice, Second Edition | ebook |
| Image and Video Compression for Multimedia Engineering: Fundamentals, Algorithms, and Standards, Third Edition | ebook |
| The Image Processing Handbook | ebook |
| Introduction to Computer Graphics with OpenGL ES | ebook |
| Introduction to Visual Computing: Core Concepts in Computer Vision, Graphics, and Image Processing | ebook |
| Intuitive Understanding of Kalman Filtering with MATLAB(r) | ebook |
| The Science of Imaging: An Introduction | ebook |